Rustic Study

Early visualization to figure out what assets I wanted to create based on an interesting photo (by Jason Schmidt). Quickly blocked out in 3ds Max before deciding to bring into Unreal.

Early visualization to figure out what assets I wanted to create based on an interesting photo (by Jason Schmidt). Quickly blocked out in 3ds Max before deciding to bring into Unreal.

Rustic Study

All assets made in 3ds Max, with some high poly meshes done in Zbrush.

Album
Date
March 24, 2019